With data collected by Team Decibel, the designers begin the ideation, experimentation, and prototyping process to offer a direction to the variety of solutions that could be used to address the "focus level" in the 140's classroom space at Gulfstream.Read More
Perplexus Epic is a combination of simplicity and complexity. It only has one simple rule that you need to navigate the ball along the track to the finishing point, but the tracks are built on such complex structure that it makes the game hard to win.
Designers Fujie, Ali, and Johnny (Team JIE-LI-NY) collaborate to design conceptual interphases to empower creative, intuitive minds.Read More
As a big advantage that Cintiq screen bring to us, the eye-hand coordination has been perfectly aligned so no more looking-away-from-pen-tip is needed. We want other command control to be as intuitive as it could be so it can barely be mistaken.Read More