Ezl - Pushing Forward the Tradition
Interactive Device Design
As a big advantage that Cintiq screen bring to us, the eye-hand coordination has been perfectly aligned so no more looking-away-from-pen-tip is needed. We want other command control to be as intuitive as it could be so it can barely be mistaken.
As a quick hands-on project inspired by Makey-Makey ( a breadboard-made-easy for amateurs and aspirers who don't know much about coding and programming), my team and I played with it during the first week and soon discovered some of its advantages. Our group had come up with a pretty solid idea about improving the user experience of Adobe Suites, especially Photoshop. The idea came from observations of people drawing directly with Photoshop on a Cintiq screen. As a big advantage that Cintiq screen bring to us, that the eye-hand coordination has been perfectly aligned so no more looking-away-from-pen-tip is needed. Users can always focus on the canvas and enjoy the convenience of digital drawing without looking up and down from the pen tip to the screen over and over again.
So we came up with the idea about extracting several mostly used hotkeys and put them aside to make quick and frequent selection easily. With this in mind, we decided that the layout of the keys should be as intuitive as it could to make selection more like an instinct that can barely be mistaken.
Based of our own experience of using Adobe Suites software, mostly Photoshop, we picked five hotkeys to be set separately on the controller.
All of them are paired with CTRL key.
Ctrl B for changing brushes
Ctrl X for cutting
Ctrl H for rotating canvas
Ctrl M for moving canvas
Prototyping and Testing
Using kitchen foil and cardboard, we carefully hooked up the Makey Makey board using cables with alligator clips. Program is semi-ready, only needed with a few tweaks of customization.