Fujie Design
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Empower the Communication - Master Thesis

Empower the Communication - Design for children touched by Autism

MFA Thesis, research and prototyping

Foreword

"Empowering the communication - Design for children touched by autism" is my master thesis currently in progress. It starts with a simple inspiration of autistic people's unique thinking pattern, in great depth, but not in much width. That being said, they get highly obsessed in the areas they love, but shows little interests in the others and the surroundings. I was impressed that human beings can have such great brains that operate like complex computers, but the owners of which sometimes are non-verbal or not being able to be understood by the people around them. 

The mystery of autism might takes a few generations to be decoded, but before then, the society needs to be educated about how to treat them fairly, and how to support them in a way that is acceptable to them, and figure some sort of "language" that we can use to communicate with them. 

I can't imagine the difficulties and frustrations of having autistic children in a family, as I am not a parent of them. But I believe the desire of longing to communicate with your beloved children, and see the sparkles of reactions from their actions when they understand you, are the most priceless moments when parents feel relieved and every efforts finally pays back.

| Research Premises

 

| Insights and Design Approach

 

| Design Development and Ideation


 
User Scenario demonstrated in service blueprint format, showing sequence and each user's action at the same time.

User Scenario demonstrated in service blueprint format, showing sequence and each user's action at the same time.

| Prototype and Deliverables

Previous prototypes

Back to late 2013, when I first experienced interaction design and did some primary research for the thesis, I did a mockup to demonstrate my perspective of the story and try to visualize this game play. Using Powerpoint as quick animation tool and an iPAD made of cut-out cardboard, I presented and explained my idea to the class very well. With the feedbacks I got, I then moved on to further research and prototyping process.

          http://www.iact.in/iact-701-fall-2013/empower-the-communication/

 

| How does it work?

- User Scenario

Final Deliverables

  • Konekt - a mobile app that seamlessly bridges your child's play time with analytical insights that is made to be easily understandable to any parents with no jargons.  

structure map for Konekt mobile app

structure map for Konekt mobile app

Traco - a wearable device for children that monitors their vitals and tracks their movements. Traco then sends out the data to Konekt for further analysis and insights.

Traco - wearable device as a wristband

Traco - wearable device as a wristband

TracoCam - a camera that clips on child's shirt for recording purpose. Combining the vision captured here, together with the data of movement,  parents can share the vision and understand their activities much better.

TracoCam - a camera that clips on child's shirt for recording purpose. Combining the vision captured here, together with the data of movement,  parents can share the vision and understand their activities much better.